LAST UPDATED ON: October 30th, 2007 CURRENT VERSION: Command & Conquer 3 Tiberium Wars English Patch 1.09 RUNS ON: Windows FILE SIZE: 263 MB GENRE: RTS CATEGORY: C: \ Patch DEVELOPER: Electronic Arts Inc.C& C 3: Tiberium Wars Mac OS v. Patch file. This v. Command & Conquer 3 Tiberium Wars fixes several bugs, makes balance changes across all three sides, adds a new four- player multiplayer map, and more. Previously they continued providing Ground Control for several seconds while their husks remained onscreen. Wrecktropolis is one such example. This is a four- player map available for unranked matches./Rebalanced Map: Barstow Badlands/This map is now slightly larger: There is more buildable area near players' starting bases, and the chokepoints are not as narrow. C&C 3: Kane's Wrath v1.0 +1 TRAINER; C&C 3: Tiberium Wars v1.09 +11 TRAINER; C&C 3: Tiberium Wars v1.09 +2 TRAINER; C&C 3: Tiberium Wars v1.07 & v1.08 +9 TRAINER; C&C 3: Tiberium Wars v1.08 +1 TRAINER #2. Garrisonable structures should now be symmetrical for both players./Rebalanced Map: Tournament Tower/This map no longer has a third- tier elevation level in the center of the map, which frees up this area for battle. Expansion Tiberium fields switched from blue to green. Various objects throughout the map have been removed to free up room for base building and combat./Rebalanced Map: Pipeline Problems/This map no longer has pipelines near the northern starting position, to mirror the layout of the southern starting position./Rebalanced Map: Tiberium Gardens III (Kane Edition)/This Kane Edition map no longer has Tiberium fields along the narrow ridges. New expansion fields have been added to the far side of each basin containing a player position. The following balance changes are intended to make resource- gathering more strategic and artillery units more viable, while also further tuning the combat forces to ensure even balance across all three factions in any combination./General Balance Changes/. Gathering cycle sped up by 8 seconds. Overall rate of income reduced by approximately 3.
This prevents them from being destroyed by one use of the Nod Shadow Team's Explosive Charges./GDI Balance Changes/. This means the Commando can use his C4 Charges to demolish multiple structures more quickly. This makes the vehicle slightly less effective at quickly changing targets. This means the Sonic Emitter can no longer one- shot- kill certain vehicles./Brotherhood of Nod Balance Changes/. This means the Commando can use her C4 Charges to demolish multiple structures more quickly. This does not affect the Avatar's extra weapon gained from commandeering a Beam Cannon. Pre- attack delay reduced by 3. Main weapon's attack power increased by 2. Attack power increased by 1. Scrin Balance Changes/. Rate of fire reduced by 2. Attack power increased by 1. Scatter radius reduced. Cooldown time increased by 6. Now spawns 5 Buzzers instead of 7. Cooldown time reduced by 5. Players can now issue orders on the Radar.
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